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A mod is in this context a module/modification to a game, such as Baldur's Gate II. It can be of any size and scope, and affect various aspects of the game. Some mods introduce or edits new NPCs, quests or story elements in the game, while others might change the game mechanics or rules.

There are also so-called TCs (Total Conversions), which affect very large parts of the game - or even all of it.

A large number of mods can be found in the PPG modlist.

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